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"B9" Character Detail - Mercy.ltd - Game Character Art

Detailed look at the model I created for my game. The renders here were captured in Unreal Engine utilising 4k textures to showcase the detail. In game they are lowered for performance.
The model has separate UV sections for the head, torso, arms and legs to allow each area to have a crisp quality.
Modelled in Maya and some additional sculpting/ high poly work in blender. Baked and textured in Substance Painter.

Game screenshot using lower resolution textures paired with real time lighting.

Game screenshot using lower resolution textures paired with real time lighting.

Wireframe - Showcasing denser areas of the mesh designed for close-ups

Wireframe - Showcasing denser areas of the mesh designed for close-ups

Side Wireframe

Side Wireframe

Front Wireframe

Front Wireframe

Rear Wireframe

Rear Wireframe